Gift Card

Gift Card

Let's build a UI to send and redeem a gift card using smart contracts on Cardano.

You can find code supporting this tutorial on Aiken's main repository (opens in a new tab).

Covered in this tutorial


📘

When encountering an unfamiliar syntax or concept, do not hesitate to refer to the language-tour for details and extra examples.

What is a gift card?

In the context of this tutorial a gift card will involve locking some assets in a smart contract. While some assets are being locked, we'll mint an NFT in the same transaction. This NFT could be sent anywhere and the owner of the NFT can burn it to unlock the assets that were previously locked. We can think of the NFT as a gift card.

Aiken is the easy part

Let's go ahead and create a new Aiken project:

aiken new my-org/gift-card
cd gift-card

my-org above can be replaced by any name. We recommend using the name of a Github organization or your own username.

We've already covered what aiken new generates in a previous tutorial so let's jump right into some code.

Go ahead and remove the lib/ folder, we won't be needing that for this tutorial.

rm -rf lib

Now let's create a new file in the validators/ folder called oneshot.ak.

touch validators/oneshot.ak

oneshot.ak could be named anything. Any file in validators/ is allowed to export as many validators as you'd like.

Now let's open the project folder in our favorite editor and define two empty validator functions.

validators/oneshot.ak
use cardano/transaction.{Transaction}
use cardano/assets.{PolicyId}
 
validator gift_card {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    todo @"redeem"
  }
 
  mint(_r: Data, policy_id: PolicyId, tx: Transaction) -> Bool {
    todo @"mint and burn"
  }
}

The gift_card validator will be used to mint and burn the gift card NFT via the mint handler. The spend handler will be used to redeem the gift card and unlock the assets. The life cycle of this gift card will involve two transactions. The first transaction will mint the gift card as an NFT and it will send some assets to the gift_card validator's address. The gift card can be sent anywhere in the first transaction. The second transaction will burn the NFT and send the locked assets to the address that held the burned NFT.

Minting a Gift Card

Since this example is for a oneshot minting contract let's add some parameters to the validator that we can use to guarantee uniqueness.

validators/oneshot.ak
use cardano/transaction.{OutputReference, Transaction}
use cardano/assets.{PolicyId}
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    todo @"redeem"
  }
 
  mint(_rdmr: Data, policy_id: PolicyId, tx: Transaction) -> Bool {
    todo @"mint and burn"
  }
}

We'll use the utxo_ref parameter to ensure this validator will only allow a mint once. Since the Cardano ledger guarantees that utxos can only be spent once, we can leverage them to inherit similar guarantees in our validator.

Next let's define a type for rdmr. We have two actions that this validator will perform. This validator can be used to mint and then burn an NFT.

validators/oneshot.ak
use cardano/transaction.{OutputReference, Transaction}
use cardano/assets.{PolicyId}
 
type Action {
  CheckMint
  CheckBurn
}
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    todo @"redeem"
  }
 
  mint(rdmr: Action, policy_id: PolicyId, tx: Transaction) -> Bool {
    when rdmr is {
      CheckMint ->
        todo @"mint"
      CheckBurn ->
        todo @"burn"
    }
  }
}

Next we'll do these things in order so that we have everything we need to perform the final check.

  • pattern match on the transaction to get it's inputs and mint which holds minted assets
  • expect minted assets (mint) to only have one item which has an asset_name and an amount
validators/oneshot.ak
use aiken/collection/dict
use cardano/transaction.{OutputReference, Transaction}
use cardano/transaction/value
use cardano/assets.{PolicyId}
 
type Action {
  CheckMint
  CheckBurn
}
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    todo @"redeem"
  }
 
  mint(rdmr: Action, policy_id: PolicyId, tx: Transaction) -> Bool {
    let Transaction { inputs, mint, .. } = tx
 
    expect [Pair(asset_name, amount)] =
      mint
        |> value.from_minted_value
        |> value.tokens(policy_id)
        |> dict.to_pairs()
 
    when rdmr is {
      CheckMint ->
        todo @"mint"
      CheckBurn ->
        todo @"burn"
    }
  }
}

At this point we have all the data we need to perform the final check for the CheckMint action. For this validator to succeed we need to ensure that the utxo_ref parameter equals one of the inputs in the transaction. In addition to this, we need to ensure amount is equal to one because we're minting an NFT. For fun, we'll check that asset_name is equal to token_name from the parameters.

validators/oneshot.ak
use aiken/collection/dict
use aiken/collection/list
use cardano/transaction.{OutputReference, Transaction}
use cardano/transaction/value
use cardano/assets.{PolicyId}
 
type Action {
  CheckMint
  CheckBurn
}
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    todo @"redeem"
  }
 
  mint(rdmr: Action, policy_id: PolicyId, tx: Transaction) -> Bool {
    let Transaction { inputs, mint, .. } = transaction
 
    expect [Pair(asset_name, amount)] =
      mint
        |> value.from_minted_value
        |> value.tokens(policy_id)
        |> dict.to_pairs()
 
    when rdmr is {
      CheckMint -> {
        expect True =
          list.any(inputs, fn(input) { input.output_reference == utxo_ref })
 
        amount == 1 && asset_name == token_name
      }
      CheckBurn ->
        todo @"burn"
    }
  }
}

We have everything we need in this validator to mint a Gift Card. Before we start making transactions though, we'll need to finish the Burn action and that will also be paired with the spend handler.

Redeeming a Gift Card

To redeem a gift card we'll want a transaction that uses two handlers at once. We'll use the mint handler with the Burn action to burn the NFT. We'll also use the spend handler to unlock the assets at that address.

Let's finish the Burn action of the mint handler. We just need to check that amount is equal to negative one and that asset_name is equal to token_name.

validators/oneshot.ak
use aiken/collection/dict
use aiken/collection/list
use cardano/transaction.{OutputReference, Transaction}
use cardano/transaction/value
use cardano/assets.{PolicyId}
 
type Action {
  CheckMint
  CheckBurn
}
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    todo @"redeem"
  }
 
  mint(rdmr: Action, policy_id: PolicyId, tx: Transaction) -> Bool {
    let Transaction { inputs, mint, .. } = transaction
 
    expect [Pair(asset_name, amount)] =
      mint
        |> value.from_minted_value
        |> value.tokens(policy_id)
        |> dict.to_pairs()
 
    when rdmr is {
      CheckMint -> {
        expect Some(_input) =
          list.find(inputs, fn(input) { input.output_reference == utxo_ref })
        amount == 1 && asset_name == token_name
      }
      CheckBurn ->
        amount == -1 && asset_name == token_name
    }
  }
}

Now we can start working on the spend handler.

validators/oneshot.ak
use aiken/collection/dict
use aiken/collection/list
use cardano/transaction.{OutputReference, Transaction}
use cardano/transaction/value
use cardano/assets.{PolicyId}
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    todo @"redeem"
  }
 
  // ... mint handler ...
}

Let's add some boilerplate to this handler so that we can get the asset_name and the amount out of the transaction.

validators/oneshot.ak
use aiken/collection/dict
use aiken/collection/list
use cardano/transaction.{OutputReference, Transaction}
use cardano/assets.{PolicyId}
use cardano/address.{Script}
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    let Transaction { mint, inputs, .. } = transaction
 
    expect Some(own_input) =
      list.find(inputs, fn(input) { input.output_reference == utxo_ref })
 
    expect Script(policy_id) = own_input.output.address.payment_credential
 
    expect [Pair(asset_name, amount)] =
      mint
        |> assets.tokens(policy_id)
        |> dict.to_pairs()
 
    todo @"redeem"
  }
 
  // ... mint handler ...
}

Finally we need to confirm that asset_name is equal to token_name and that amount is equal to negative one.

validators/oneshot.ak
use aiken/collection/dict
use aiken/collection/list
use cardano/transaction.{OutputReference, Transaction}
use cardano/assets.{PolicyId}
use cardano/address.{Script}
 
 
validator gift_card(token_name: ByteArray, utxo_ref: OutputReference) {
  spend(_d: Data, _r: Data, _o: Data, tx: Transaction) -> Bool {
    let Transaction { mint, inputs, .. } = transaction
 
 
    expect Some(own_input) =
      list.find(inputs, fn(input) { input.output_reference == utxo_ref })
 
    expect Script(policy_id) = own_input.output.address.payment_credential
 
    expect [Pair(asset_name, amount)] =
      mint
        |> assets.tokens(policy_id)
        |> dict.to_pairs()
 
    amount == -1 && asset_name == token_name
  }
 
  // ... mint handler ...
}

We should make sure this builds. You've been running aiken check along the way right?!?

Jokes aside, you're probably using an editor integration. If the editor integration isn't giving you proper feed back or giving you a hard time please come talk to us so we can make things better.

aiken build

Building a frontend

With the easy part out of the way we can start building a frontend to interact with our smart contracts in the browser. Deno fresh is an interesting project for building web applications in Deno.

Setting up

Let's generate a Deno fresh project in the same directory as our Aiken project.

deno run -A -r https://fresh.deno.dev .
⚠️
When prompted to enable Tailwind CSS say yes.

We need lucid and we should probably add an alias for better looking imports. Let's edit import_map.json.

import_map.json
{
  "imports": {
    "$fresh/": "...",
    "preact": "...",
    "preact/": "...",
    "preact-render-to-string": "...",
    "@preact/signals": "...",
    "@preact/signals-core": "...",
    "twind": "...",
    "twind/": "...",
    "lucid/": "https://deno.land/x/[email protected]/",
    "~/": "./"
  }
}

We can delete a few things that come with the starter template that we don't need.

rm islands/Counter.tsx
rm -rf routes/api
rm routes/\[name\].tsx

Let's also add some reusable components to our project.

components/Button.tsx
import { JSX } from "preact";
import { IS_BROWSER } from "$fresh/runtime.ts";
 
export function Button(props: JSX.HTMLAttributes<HTMLButtonElement>) {
  return (
    <button
      {...props}
      disabled={!IS_BROWSER || props.disabled}
      class={`group inline-flex items-center justify-center rounded-full py-2 px-4 text-sm font-semibold focus:outline-none bg-blue-600 text-white hover:bg-blue-500 active:bg-blue-800 active:text-blue-100 ${props.class}`}
    />
  );
}

You can just replace the existing Button component with the above code

components/Input.tsx
import { ComponentChild, JSX } from "preact";
 
export function Input({
  children,
  id,
  ...props
}: JSX.HTMLAttributes<HTMLInputElement>) {
  return (
    <div>
      <label for={id} class="block mb-3 text-sm font-medium text-gray-700">
        {children}
      </label>
      <input
        {...props}
        id={id}
        class="block w-full appearance-none rounded-md border border-gray-200 bg-gray-50 px-3 py-2 text-gray-900 placeholder-gray-400 focus:border-blue-500 focus:bg-white focus:outline-none focus:ring-blue-500 sm:text-sm"
      />
    </div>
  );
}

Home page

Everything we'll be doing with validators and transactions will happen fully client side. This means we can just have our route render a single island component and then we can write all of our code in this island for the most part.

Let's create a new file islands/Oneshot.tsx and add the following code.

islands/Oneshot.tsx
export default function Oneshot() {
  return <div>Oneshot</div>;
}

Now inside of routes/index.tsx we can import our new island and render it.

routes/index.tsx
import { Head } from "$fresh/runtime.ts";
 
import Oneshot from "~/islands/Oneshot";
 
export default function Home() {
  return (
    <>
      <Head>
        <title>One Shot</title>
      </Head>
 
      <div class="max-w-2xl mx-auto mt-20 mb-10">
        <div class="mb-10">
          <h2 class="text-lg font-semibold text-gray-900">
            Make a one shot minting and lock contract
          </h2>
 
          <h3 class="mt-4 mb-2">Redeem</h3>
          <pre class="bg-gray-200 p-2 rounded overflow-x-scroll">
            TODO: Render non-parameterized redeem validator
          </pre>
 
          <h3 class="mt-4 mb-2">Gift Card</h3>
          <pre class="bg-gray-200 p-2 rounded overflow-x-scroll">
            TODO: Render non-parameterized gift_card validator
          </pre>
        </div>
 
        <Oneshot />
      </div>
    </>
  );
}

You can replace everything that was in routes/index.tsx with the above code. We've left some TODO's in the code to remind us to render the validators. We'll render the compiled aiken code as a hex encoded string. There not much of a reason to do this, it's just kinda cool to see.

Next we should load the plutus.json file and get the compiled aiken code. Let's create a file called utils.ts and add the following code.

utils.ts
import { MintingPolicy, SpendingValidator } from "lucid/mod.ts";
 
import blueprint from "~/plutus.json" assert { type: "json" };
 
export type Validators = {
  redeem: SpendingValidator;
  giftCard: MintingPolicy;
};
 
export function readValidators(): Validators {
  const redeem = blueprint.validators.find((v) => v.title === "oneshot.redeem");
 
  if (!redeem) {
    throw new Error("Redeem validator not found");
  }
 
  const giftCard = blueprint.validators.find(
    (v) => v.title === "oneshot.gift_card"
  );
 
  if (!giftCard) {
    throw new Error("Gift Card validator not found");
  }
 
  return {
    redeem: {
      type: "PlutusV2",
      script: redeem.compiledCode,
    },
    giftCard: {
      type: "PlutusV2",
      script: giftCard.compiledCode,
    },
  };
}

There's nothing particularly special here. We're just reading the plutus.json file and finding the compiled code for the redeem and gift_card validators. We're also exporting a type for the validators so we can use it in our island later. Having this function potentially throw an error is just a way to signal to us that we've done something wrong.

Let's import our new readValidators file into our routes/index.tsx file and use it to in a server side handler. This will allow us to access the data in the Home page component as page props which we'll then use to render the validator's compiled code.

routes/index.tsx
import { Head } from "$fresh/runtime.ts";
import { Handlers, PageProps } from "$fresh/server.ts";
 
import Oneshot from "~/islands/Oneshot";
import { readValidators, Validators } from "~/utils.ts";
 
interface Data {
  validators: Validators;
}
 
export const handler: Handlers<Data> = {
  GET(_req, ctx) {
    const validators = readValidators();
 
    return ctx.render({ validators });
  },
};
 
export default function Home({ data }: PageProps<Data>) {
  const { validators } = data;
 
  return (
    <>
      <Head>
        <title>One Shot</title>
      </Head>
 
      <div class="max-w-2xl mx-auto mt-20 mb-10">
        <div class="mb-10">
          <h2 class="text-lg font-semibold text-gray-900">
            Make a one shot minting and lock contract
          </h2>
 
          <h3 class="mt-4 mb-2">Redeem</h3>
          <pre class="bg-gray-200 p-2 rounded overflow-x-scroll">
            {validators.redeem.script}
          </pre>
 
          <h3 class="mt-4 mb-2">Gift Card</h3>
          <pre class="bg-gray-200 p-2 rounded overflow-x-scroll">
            {validators.giftCard.script}
          </pre>
        </div>
 
        <Oneshot validators={validators} />
      </div>
    </>
  );
}

Your editor will probably complain and say that Oneshot doesn't accept a validators prop. We'll fix that in a moment.

The island

It's about time we start the real party and we've made it to the juicy part. In this island we'll capture some user input, apply some params to our raw validators, and execute some transactions. To keep things simple we'll assume eternl (opens in a new tab) is setup in your browser. Another thing we'll do to keep things simple is have the gift card be sent to ourselves when minted. This way we can test the redeeming of the gift card without having to send it to someone else or using a second wallet.

Token name

We should give Oneshot's props a type and capture the token_name so we can use it to apply some params to the raw validators. Lucid also requires initialization so let's get some boilerplate out of the way.

islands/Oneshot.tsx
import { useEffect, useState } from "preact/hooks";
import { Blockfrost, Lucid } from "lucid/mod.ts";
 
import { Input } from "~/components/Input.tsx";
import { Button } from "~/components/Button.tsx";
import { Validators } from "~/utils.ts";
 
export interface OneshotProps {
  validators: Validators;
}
 
export default function Oneshot({ validators }: OneshotProps) {
  const [lucid, setLucid] = useState<Lucid | null>(null);
  const [blockfrostAPIKey, setBlockfrostAPIKey] = useState<string>("");
  const [tokenName, setTokenName] = useState<string>("");
 
  const setupLucid = async (e: Event) => {
    e.preventDefault();
 
    const lucid = await Lucid.new(
      new Blockfrost(
        "https://cardano-preprod.blockfrost.io/api/v0",
        blockfrostAPIKey
      ),
      "Preprod"
    );
 
    setLucid(lucid);
  };
 
  useEffect(() => {
    if (lucid) {
      window.cardano.eternl.enable().then((wallet) => {
        lucid.selectWallet(wallet);
      });
    }
  }, [lucid]);
 
  const submitTokenName = async (e: Event) => {
    e.preventDefault();
 
    console.log("TODO: apply params to raw validators");
  };
 
  return (
    <div>
      {!lucid ? (
        <form class="mt-10 grid grid-cols-1 gap-y-8" onSubmit={setupLucid}>
          <Input
            type="password"
            id="blockfrostAPIKey"
            onInput={(e) => setBlockfrostAPIKey(e.currentTarget.value)}
          >
            Blockfrost API Key
          </Input>
 
          <Button type="submit">Setup Lucid</Button>
        </form>
      ) : (
        <form class="mt-10 grid grid-cols-1 gap-y-8" onSubmit={submitTokenName}>
          <Input
            type="text"
            name="tokenName"
            id="tokenName"
            value={tokenName}
            onInput={(e) => setTokenName(e.currentTarget.value)}
          >
            Token Name
          </Input>
 
          {tokenName && <Button type="submit">Make Contracts</Button>}
        </form>
      )}
    </div>
  );
}

Apply params

We're going to use the token_name to apply some params to the raw validators. We can create a helper in utils.ts to do this for us.

utils.ts
import {
  applyDoubleCborEncoding,
  applyParamsToScript,
  Constr,
  fromText,
  Lucid,
  MintingPolicy,
  OutRef,
  SpendingValidator,
} from "lucid/mod.ts";
 
// ... export type Validators ...
 
// ... export function readValidators(): Validators ...
 
export type AppliedValidators = {
  redeem: SpendingValidator;
  giftCard: MintingPolicy;
  policyId: string;
  lockAddress: string;
};
 
export function applyParams(
  tokenName: string,
  outputReference: OutRef,
  validators: Validators,
  lucid: Lucid
): AppliedValidators {
  const outRef = new Constr(0, [
    new Constr(0, [outputReference.txHash]),
    BigInt(outputReference.outputIndex),
  ]);
 
  const giftCard = applyParamsToScript(validators.giftCard.script, [
    fromText(tokenName),
    outRef,
  ]);
 
  const policyId = lucid.utils.validatorToScriptHash({
    type: "PlutusV2",
    script: giftCard,
  });
 
  const redeem = applyParamsToScript(validators.redeem.script, [
    fromText(tokenName),
    policyId,
  ]);
 
  const lockAddress = lucid.utils.validatorToAddress({
    type: "PlutusV2",
    script: redeem,
  });
 
  return {
    redeem: { type: "PlutusV2", script: applyDoubleCborEncoding(redeem) },
    giftCard: { type: "PlutusV2", script: applyDoubleCborEncoding(giftCard) },
    policyId,
    lockAddress,
  };
}

Our applyParams function expects a tokenName, an output_Reference that we'll fetch using lucid in the island, validators that we got in the props, and a lucid instance. First we create outRef which is PlutusData using outputReference. Then we apply the tokenName and outRef to the giftCard validator. We then use lucid to get the policyId so that we can apply tokenName and policyId to the redeem validator. Finally we use lucid to get the lockAddress so that we can return everything we need from the function. lockAddress is just the address of the redeem validator which is where we'll send some assets that can be redeemed with the gift card. At this point we won't need to touch utils.ts again. We can use this new function in islands/Oneshot.tsx when a tokenName is submitted.

islands/Oneshot.tsx
// ... other imports ...
import { AppliedValidators, applyParams, Validators } from "~/utils.ts";
 
// ... export interface AppProps ...
 
export default function App({ validators }: AppProps) {
  // ... other useState ...
  const [parameterizedContracts, setParameterizedContracts] =
    useState<AppliedValidators | null>(null);
 
  // ... const setupLucid = async (blockfrostApiKey: string) ...
 
  // ... useEffect ...
 
  const submitTokenName = async (e: Event) => {
    e.preventDefault();
 
    const utxos = await lucid?.wallet.getUtxos()!;
 
    const utxo = utxos[0];
    const outputReference = {
      txHash: utxo.txHash,
      outputIndex: utxo.outputIndex,
    };
 
    const contracts = applyParams(
      tokenName,
      outputReference,
      validators,
      lucid!
    );
 
    setParameterizedContracts(contracts);
  };
 
  return (
    <div>
      {/* ... {!lucid ? ... */}
      {lucid && parameterizedContracts && (
        <>
          <h3 class="mt-4 mb-2">Redeem</h3>
          <pre class="bg-gray-200 p-2 rounded overflow-x-scroll">
            {parameterizedContracts.redeem.script}
          </pre>
 
          <h3 class="mt-4 mb-2">Gift Card</h3>
          <pre class="bg-gray-200 p-2 rounded overflow-x-scroll">
            {parameterizedContracts.giftCard.script}
          </pre>
        </>
      )}
    </div>
  );
}

We now have the power to create validators, that are usable on-chain, completely on the fly powered by some user input. You may already be getting all kinds of ideas on how to use this. Before you go build the next big thing, let's use these newly generated validators in some transactions.

Mint and lock

We're going to mint some assets and lock them in the lockAddress that we got from applyParams. For the sake of keeping things simple, we'll only provide an input to capture some ADA amount to be locked. Technically the validators allow for any assets to be locked but it's easy to just support ADA for now. Along with an input, we want a button that when clicked will run a function that builds, signs, and submits a transaction. When the transaction is done we'll render the hash and have it link to cardano scan.

islands/Oneshot.tsx
// ... other imports ...
import { Blockfrost, Constr, Data, fromText, Lucid } from "lucid/mod.ts";
 
import { AppliedValidators, applyParams, Validators } from "~/utils.ts";
 
// ... export interface AppProps ...
 
export default function App({ validators }: AppProps) {
  // ... other useState ...
  const [giftADA, setGiftADA] = useState<string | undefined>();
  const [lockTxHash, setLockTxHash] = useState<string | undefined>(undefined);
  const [waitingLockTx, setWaitingLockTx] = useState<boolean>(false);
 
  // ... const setupLucid = async (blockfrostApiKey: string) ...
 
  // ... useEffect ...
 
  // ... const submitTokenName = async (e: Event) ...
 
  const createGiftCard = async (e: Event) => {
    e.preventDefault();
 
    setWaitingLockTx(true);
 
    try {
      const lovelace = Number(giftADA) * 1000000;
 
      const assetName = `${parameterizedContracts!.policyId}${fromText(
        tokenName
      )}`;
 
      // Action::Mint
      // This is how you build the redeemer for gift_card
      // when you want to perform the Mint action.
      const mintRedeemer = Data.to(new Constr(0, []));
 
      const utxos = await lucid?.wallet.getUtxos()!;
      const utxo = utxos[0];
 
      const tx = await lucid!
        .newTx()
        .collectFrom([utxo])
        // use the gift_card validator
        .attachMintingPolicy(parameterizedContracts!.giftCard)
        // mint 1 of the asset
        .mintAssets(
          { [assetName]: BigInt(1) },
          // this redeemer is the first argument to the gift_card validator
          mintRedeemer
        )
        .payToContract(
          parameterizedContracts!.lockAddress,
          {
            // On unlock this gets passed to the redeem
            // validator as datum. Our redeem validator
            // doesn't use it so we can just pass in anything.
            inline: Data.void(),
          },
          { lovelace: BigInt(lovelace) }
        )
        .complete();
 
      const txSigned = await tx.sign().complete();
 
      const txHash = await txSigned.submit();
 
      const success = await lucid!.awaitTx(txHash);
 
      // Wait a little bit longer so ExhaustedUTxOError doesn't happen
      // in the next Tx
      setTimeout(() => {
        setWaitingLockTx(false);
 
        if (success) {
          setLockTxHash(txHash);
        }
      }, 3000);
    } catch {
      setWaitingLockTx(false);
    }
  };
 
  return (
    <div>
      {/* ... {!lucid ? ... */}
      {lucid && parameterizedContracts && (
        <>
          {/* ... show applied contracts ... */}
          <div class="mt-10 grid grid-cols-1 gap-y-8">
            <Input
              type="text"
              name="giftADA"
              id="giftADA"
              value={giftADA}
              onInput={(e) => setGiftADA(e.currentTarget.value)}
            >
              ADA Amount
            </Input>
 
            <Button
              onClick={createGiftCard}
              disabled={waitingLockTx || !!lockTxHash}
            >
              {waitingLockTx
                ? "Waiting for Tx..."
                : "Create Gift Card (Locks ADA)"}
            </Button>
 
            {lockTxHash && (
              <>
                <h3 class="mt-4 mb-2">ADA Locked</h3>
 
                <a
                  class="mb-2"
                  target="_blank"
                  href={`https://preprod.cardanoscan.io/transaction/${lockTxHash}`}
                >
                  {lockTxHash}
                </a>
              </>
            )}
          </div>
        </>
      )}
    </div>
  );
}

With this code, we can now enter some ADA amount and then click a button to perform the transaction. The transaction will mint a new asset using our token and send the ADA to the redeem validator's address, effectively locking the ADA.

⚠️

It may be tempting to run this right now, but unless you cache some of the data so far into local storage, you may find it hard to recover the locked assets. We'll be writing more code which will require the app to be reloaded and you will lose all your state including the uniquely parameterized redeem validator's compiled code.

Burn and unlock

The final step in this example will be to redeem the gift card for the locked assets. Similar to the previous section, we'll drive the transaction execution with a button click. After the redeem button is clicked and the transaction finishes we'll render the hash and have it link to cardano scan like the previous section.

islands/Oneshot.tsx
// ... imports ...
 
// ... export interface AppProps ...
 
export default function App({ validators }: AppProps) {
  // ... other useState ...
  const [unlockTxHash, setUnlockTxHash] = useState<string | undefined>(
    undefined
  );
  const [waitingUnlockTx, setWaitingUnlockTx] = useState<boolean>(false);
 
  // ... const setupLucid = async (blockfrostApiKey: string) ...
 
  // ... useEffect ...
 
  // ... const submitTokenName = async (e: Event) ...
 
  // ... const createGiftCard = async (e: Event) ...
 
  const redeemGiftCard = async (e: Event) => {
    e.preventDefault();
 
    setWaitingUnlockTx(true);
 
    try {
      // get the utxos at the redeem validator's address
      const utxos = await lucid!.utxosAt(parameterizedContracts!.lockAddress);
 
      const assetName = `${parameterizedContracts!.policyId}${fromText(
        tokenName
      )}`;
 
      // Action::Burn
      // This is how you build the redeemer for gift_card
      // when you want to perform the Burn action.
      const burnRedeemer = Data.to(new Constr(1, []));
 
      const tx = await lucid!
        .newTx()
        .collectFrom(
          utxos,
          // This is the second argument to the redeem validator
          // and we also don't do anything with it similar to the
          // inline datum. It's fine to pass in anything in this case.
          Data.void()
        )
        // use the gift_card validator again
        .attachMintingPolicy(parameterizedContracts!.giftCard)
        // use the redeem validator
        .attachSpendingValidator(parameterizedContracts!.redeem)
        .mintAssets(
          // notice the negative one here
          { [assetName]: BigInt(-1) },
          // this redeemer is the first argument to the gift_card validator
          burnRedeemer
        )
        .complete();
 
      const txSigned = await tx.sign().complete();
 
      const txHash = await txSigned.submit();
 
      const success = await lucid!.awaitTx(txHash);
 
      setWaitingUnlockTx(false);
 
      if (success) {
        setUnlockTxHash(txHash);
      }
    } catch {
      setWaitingUnlockTx(false);
    }
  };
 
  return (
    <div>
      {/* ... {!lucid ? ... */}
      {lucid && parameterizedContracts && (
        <>
          {/* ... show applied contracts ... */}
          <div class="mt-10 grid grid-cols-1 gap-y-8">
            {/* ... Create gift card ... */}
 
            {lockTxHash && (
              <>
                <h3 class="mt-4 mb-2">ADA Locked</h3>
 
                <a
                  class="mb-2"
                  target="_blank"
                  href={`https://preprod.cardanoscan.io/transaction/${lockTxHash}`}
                >
                  {lockTxHash}
                </a>
 
                <Button
                  onClick={redeemGiftCard}
                  disabled={waitingLockTx || !!unlockTxHash}
                >
                  {waitingUnlockTx
                    ? "Waiting for Tx..."
                    : "Redeem Gift Card (Unlocks ADA)"}
                </Button>
              </>
            )}
 
            {unlockTxHash && (
              <>
                <h3 class="mt-4 mb-2">ADA Unlocked</h3>
 
                <a
                  class="mb-2"
                  target="_blank"
                  href={`https://preprod.cardanoscan.io/transaction/${unlockTxHash}`}
                >
                  {unlockTxHash}
                </a>
              </>
            )}
          </div>
        </>
      )}
    </div>
  );
}

We've now completed the example and have a fun little prototype.

Conclusion

Hopefully this gives you ideas on what you can build on Cardano. This example should also illustrate how most of the code in your dapp isn't even the validators. When designing applications that leverage Cardano it's always better to think about what kinds of transactions you'll need to construct and then writing your validators to enforce them. A full reference to this example can be found here (opens in a new tab).